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Judas Crack English

  • hellmiroofmabe
  • Sep 1, 2019
  • 6 min read

Updated: Mar 26, 2020





















































About This Game Judas- atmospheric horror first-person associated frightening events filled with death and cruelty in an apartment house where the protagonist falls. But accidents are not accidental, and it means that you have the dead on its plans, but playing with the past can cost your life. There is clearly inhabits someone who crowded desire to leave you here forever .. Solve the secrets of the inhabitants of the house or die ... Features: psychological tension throughout the gameplay, the sounds do not leave you in a second and immersed in the gloomy atmosphere, genuine story of the facts of which are hidden throughout the game .. 7aa9394dea Title: JudasGenre: Action, Adventure, IndieDeveloper:Studio48Publisher:Studio48Release Date: 18 Jan, 2017 Judas Crack English This "game" is a joke.Everything this game tries to do just falls flat and hard on its' face. I don't know how these sorts of games get past Greenlight and they don't belong on Steam. This game should be FREE!I noticed the game dropped in price from the 7$ that I paid to the now 4$. I don't understand why people are giving the game positive reviews when the game is broken and boring. The game has a single jumpscare and it's not a very good one. The story doesn't exist, or if it does I didn't undertand it because of how badly translated the game is. The game needs a lot of work, but the devs are too busy making trading cards for the game.Here is a full playthrough of this garbage:https:\/\/www.youtube.com\/watch?v=hdyeVIlT_Bk. Judas was on sale & I had 99p in my account and I thought why not? It was 79p the trailer seemed decent and had a very "outlast" theme about it from the trailer, I played about 20 mins of it and I personally think the game has fantastic potential if it was re- developed and certain aspects of the game changed or scrapped, russian papers and graf on the walls is usless to english speaking players, give this game a solid 5\/10 needs alot more patches and work to become a good horror simulator.. hoo boy. where to start. Overall I liked it. It's hard to recommend it, but if you like atmospheric horror adventure games, then I do recommend you check it out.It has a ton of issues though. English translations need work (to the point of it being distracting). Low poly count gave me headache\/nasuea (not necessarily the dev's fault, but something to be aware of if you're sensitive to that kind of thing).Lots of little graphics glitches. Needs to be polished. Great atmosphere. Hope to see more polished work from the devs in the future!. I actually thought this was a decent game. The graphics weren't great but it doesn't take away from the experience much.. The entire game takes about 30 minutes to complete. The idea with using the camera to see things that aren't there with the naked eye is cool. Puzzles are very straight forward. Enemies consist of an abusive father ghost and a little girl making a cameo appearance here and there. There's a quick time event where you need to defend yourself against father ghost. The rest of the game is pretty much running around triggering an event and solving a puzzle. Stock horror sounds and music felt a little out of place; like a looping soundtrack I would use on Halloween and I think I heard the Sailor Moon theme song play somewhere in there for no reason but I could be imagining it. Story element is not really existent. No idea why the game is called Judas. Notes scattered around the apartment are not in proper sentence format.The game itself is not that bad. I bought it on sale, however I would not pay full price for it as it's very short.. Firstly this isn't a review.I thought it wasn't a bad game I first saw it for \u00a34.79 and thought im not paying that but then the price dropped to \u00a32.79 and when I played I thought it was ok in my opinion the sound effects got a bit anoying sometimes but worth the price.https:\/\/youtu.be\/-FcyfGKKblc. my video of this game just in case you wana buy it or pass it: https:\/\/www.youtube.com\/watch?v=7CPjI0GLIa8. This game crashed on me which had more to do with my computer then the game. A game that makes you think everything is fine until it isn't. Puzzle's to solve, but I was too scared to look around to solve them.https:\/\/youtu.be\/RF58EtPgzsk. I'm going to play this again tomorrow & note down everything that annoyed me about this, so this will likely get more terse tomorrow; peep the Screenshots for some of the annoyances.I don't recommend it for most people, I half recommend it for those who are diehards for seeing where a game can just barely fail at pretty much every aspect of control & puzzle mechanics, sound design; the total package, it gave me the weirdest sense that it had effort behind all of it & it just wasn't playtested by somebody easily annoyed by this sort of stuff like me (where is the TaskRabbit for playtesting).Anyway, part of a review.I can see where this tried, but I more often saw where it failed.- It opens by telling you to press Tab to check your objectives, you can only do this in the first level, every other level you do have objectives but TAB doesn't do anything.- You have a finite sprint, but never get chased by something & you have to go up & down stairs a few times; there isn't a reason to have finite sprint in the game & it does the awful head wobble while sprinting.- The soundtrack is a loop of contextless horror tropes (doors creaking opening, a baby crying, a woman screaming, a man being angry, a cat meowing angrily, a fire), sometimes it syncs up & is quite atmospheric but mostly it just feels cheap for a game that bills itself as atmospheric to use contextless audio.- The notes are badly translated (some are funny bad & it isn't even really a problem because the story is pretty standard indie horror fare & you'll figure out the notes that lead to puzzles because there are very few areas to actually go)- The puzzles suffer from bugged hitboxes or just garbage pixel hunt nonsense, one of the puzzles has you collect scraps of a painting in order to form the full painting on the wall & then you click it to trigger a cutscene; I repeated this four times & only twice did I actually get the hand icon to trigger the cutscene despite being in the same spot.- Prior to that, you get directed to a trapdoor, the trapdoor doesn't have an opening animation (but a puzzle box later on does), so you just click through a closed door & a note appears; what you can't tell is that further to the right, there is a key that you need to click on but can't see because it is hidden under a trapdoor texture.A few places in this game like with the TAB for tasks & some obects having animations while others don't, it feels like a game of half completed ideas\/mechanics.- You get locked in a bathroom & open a meter box where you have to pick up a notepad, but unlike all the other interactable objects so far where you press E, this one you have to left click.Then you have to find 8 barely distinguishably different white tiles to collect a code for the locked box that actually animates opening. This is the worst, slowest part of the game unless you have way better visual acquity than me; apart from being a boring puzzle, it just stops any sense of pacing the game had.I'll finish this up tomorrow, but for now, while this isn't the worst thing I've reviewed lately & it does show effort, it needs a bunch more effort from here to even be a mid-tier indie horror game on Steam & for $6, mid-tier is the least it should be shooting for.. I have no idea how this gane has a "mostly positive" rating. Boring, broken, rediculous and repetetive.

 
 
 

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